Specify the distance to jump by setting the and (each can be between -100 and 100, with a positive value being in the right/down direction). 1 Step Backward Move 1 step away from the direction currently faced. 1 Step Forward Move 1 step in the direction currently faced. Move away from Player Move 1 step in the direction away from the player. Move toward Player Move 1 step towards the direction of the player. Move at Random Move 1 step in a randomly selected direction between up, down, left and right. Move Down/Move Left/Move Right/Move Up/Move Lower Left/Move Lower Right/Move Upper Left/Move Upper Right Move 1 step in the direction indicated in the command's name. The movement distance for 1 step is equal to one tile. The movement for each command is as follows. A command will be added (inserted) at the location which is currently selected in the command list by clicking a command's button. Group of commands to control the movement and direction of characters (players/events). Additionally, you can perform actions such as reediting settings and copying them using the context menu that is displayed when you right-click an item. Movement commands clicked in the movement command list will be added at the position of the item clicked in the list. Movement commands are entered in the order of the route that will be set here. List of movement commands that have been entered. This will be set only when configuring the event command. Specify the target actor/event for the movement route.
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